Company

Company Profile

Company Name Live2D Inc.
Access Koike Bldg. 7F, 1-20-2 Shinjuku, Shinjuku-ku, Tokyo, 160-0022 Japan
Founded July 31, 2006
Business Description Development of Live2D related software and services
Live2D graphics production
Live2D film animation production
Number of Employees 136 (as of December 2, 2024)
Executive Introduction CEO: Tetsuya Nakajo
Inside Director: Genjiro Ishikawa
Inside Director: Masayuki Todate
Outside Director: Atsuhiro Iwakami
Outside Director: Tomonori Ochikoshi
Outside Director: Hiroyuki Shimizu
Outside Director: Masanori Miyake
Corporate Auditor: Naoko Watanabe

Access

Koike Bldg. 7F, 1-20-2 Shinjuku, Shinjuku-ku, Tokyo, 160-0022 Japan

・One-minute walk from Shinjuku Gyoenmae Station on the Tokyo Metro Marunouchi Line
・6-minute walk from each line of Shinjuku Sanchome Station

History

  • 2024

    • Official release of "Live2D Database" for the purpose of preserving and sharing the knowhow of past Live2D works.
    • Official release of nizima LIVE 2.0.
    • Broadcasting begins for "Tono to Inu", the first commercial TV animation produced almost entirely in Live2D. Live2D Creative Studio collaborates with OLM, Inc. for production.
    • Official release of Live2D JUKU’s "Illustration Course," a low-cost course for learning how to draw VTuber model illustration.
    • Release of "The Live2D Copyright Simple License Plan" to support businesses" promotional activities using Live2D without a required fee or agreement.
    • Launch of "LEAP Co-Branding", an academic partnership program that supports 70% of advertising costs by educational institutions for Live2D activities. The program has created more opportunities for student creators to exhibit their works.
  • 2023

    • Official release of Live2D Cubism 5.
    • Educational Institutional Support Program renewed as the Live2D Education Aid Program (LEAP). Support for school clubs and extracurricular activities was added to the program.
    • nizima’s total member count exceeds 100,000
  • 2022

    • Release of Live2D film production research work "Live2D CubismM Movie Demo / TR3 STEP1".
  • 2021

    • Live2D Creative Studio contributes character animation work for the animated film "Belle", directed by Mamoru Hosoda.
    • Official release of Live2D JUKU, an online course for aspiring Live2D professionals.
    • Official release of "nizima LIVE" and "nizima LIVE TRACKER", the official Live2D VTuber face tracking apps.
    • Live2D Inc. introduces "A New Way of Working", enabling employees to work remotely, including from regions outside commuting distance.
  • 2020

    • Live2D Student Discount Program is created.
    • Official release of smartphone app "My Live2D Clock" ("Myclo"), developed by Karakuri-ism Inc.
  • 2019

    • Release of "Beyond Creation", an original animation made almost entirely in Live2D.
    • Official release of Live2D Cubism 4.
    • Rename the official marketplace from "2jima" to "nizima".
    • Release of Live2D Inc. first TV advertisement "HERO BETA", an original animation made entirely in Live2D.
  • 2018

    • Formation of capital and business alliance with Aniplex Inc.
    • Start of animated feature film project production.
    • Official release of Live2D marketplace "2jima" (currently "nizima").
  • 2017

    • Official release of Live2D Cubism 3.
    • Official release of Live2D Euclid.
    • Live2D original short animation "The Lamp Man" wins Grand Prix at the 16th Independent Animation Festival.
    • Establishment of Live2D Creative Studio, an official professional studio dedicated to Live2D production.
  • 2016

    • Official release of Live2D Cubism Editor PRO for indie license.
    • Live2D Cubism Editor made available in four languages.
    • Launch of the Educational Support Program, enabling educational institutions to lease Live2D Cubism PRO licenses for free.
  • 2014

    • Release of Live2D Cubism FREE version for indie creators
    • Live2D Creators Conference "alive" held for the first time
    • "Live2D Creative Awards", a contest for original works using Live2D, held for the first time.
    • Company name changed from "Cybernoids Co. Ltd." to "Live2D Inc."
    • Official release of Live2D Cubism 2.0.
    • Development of Live2D Euclid announced
  • 2013

    • Official release of Live2D Cubism 1.0.
    • Technical cooperation for digital publishing of the English version of "pepita" by Takehiko Inoue
  • 2012

    • Addition of compatibility for Unity, PS3, PS VITA, Nintendo 3DS and Windows 8 in Live2D Cubism Beta.
  • 2011

    • Release of "Oreimo Portable" by Bandai Namco Games, a PSP game utilizing Live2D technology.
  • 2010

    • Addition of compatibility for iOS, Android and PSP in Live2D Cubism Beta.
    • Release of "Barcode KANOJO" by CYBIRD Co., Ltd., the first mobile game to feature Live2D technology.
  • 2009

    • Cybernoids Co. Ltd. wins the VentureNow business contest.
    • Release of Live2D Vector.
  • 2008

    • Announcement of Live2D’s first product "Live2D Vector", and launch of Live2D Vector Beta.
  • 2007

    • CEO Tetsuya Nakajo recognized as "Super Creator" by IPA.
  • 2006

    • Founding of Cybernoids Co. Ltd. (Former company name)
    • Cybernoids Co. Ltd. is selected by IPA (Information-technology Promotion Agency, Japan) for the Venture Software Creation Project.